Integrating Popin WebView into Your Android App

This guide walks you through the complete setup for embedding the Popin WebView with camera and microphone access into your Android application — now with automatic permission handling through onPermissionRequest.


🛠️ Prerequisites

Before you begin, make sure you have the following:

  • Android Studio (latest stable version)

  • Minimum SDK: 21 (Android 5.0, Lollipop)

  • A valid Popin token (Replace XXXXX in the sample code with your brand’s actual Popin token)


🔐 Add Required Permissions

To enable video calling, add the following permissions in your AndroidManifest.xml:

<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />

<!-- Optional: for smoother video calls -->
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />

🧱 Create the Call Activity

Create a new file named CallActivity.java in your app package, for example:

This activity embeds the Popin widget in a secure WebView and automatically handles camera and microphone permissions using onPermissionRequest.


📄 CallActivity.java


🧱 Layout XML

Create res/layout/activity_call.xml to define a fullscreen WebView with a close button.


🚀 Launching a Popin Call

Start the call by launching the CallActivity from any part of your app:


📝 Final Notes

  • ✅ No need to manually request permissions — they’re automatically handled through onPermissionRequest.

  • 🔐 Replace XXXXX with your actual Popin token in the WebView URL.

  • 🎯 If the user denies permissions, the WebView will automatically prevent access to the camera/mic.

  • 🧪 Test across Android versions to ensure smooth permission flows.

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